Part 46: One Hour of Footage for This
Update 37: One Hour of Footage for This...So, uh, ahehe, I have something to explain. I kind of...forgot to start recording when I was doing some grinding before this update, meaning that I lost both the previous ad campaign and the fact that I finished The item trade III. I don't think anyone will really miss either of them, but better to be up front about it than just hide it.
For the record, the ad campaign went well, and attracted a Troubadour who had a Volt Prelude level 10 Grimoire. I traded a level 10 monster Grimoire for it, and (eventually) put it on Rheine.
Here's Abigail and Cass's ending dialogue for The item trade III.
quote:
Yes, that's everything! I think dad can get to work right away with the materials you just brought. Oh, he actually just came by to pick up the materials! Did you--Oh...? You didn't see him? Ugh! I want him to meet all of you already, but he just won't come out. I'll give you a proper introduction next time, so please be nice to him! You see, dad's never met you, but he keeps saying something... If he ever gets a son-in-law, he wants it to be someone like you! And he wants to hand this store down to my husband! ...Isn't that something he should work out with that person, instead of deciding it all on his own...? Oh, dad's calling! Maybe the new weapon is ready. I'll be right back! Thank you very much, everyone. I hope to work with you again soon!
quote:
Oh, yeh're back. Everything go okay...? Ah, dumb question. 'Course yeh handled it. The old craftsman never actually comes out to see his customers, right? Well, he actually came by for a drink the other day. Kept on asking about the people in Lumen. Seems kinda unusual for him, doesn't it? Well, if yeh want the truth, I think he likes yeh folks. Yeh're a weird bunch, ya know. Yeh just strode on in outta nowhere, and now yeh got everyone in town on yer side. Lagaardian folks usually don't play favorites with any guild in particular, yeh know. But I'm in the same boat, so I ain't really one to talk. Haw haw haw! 'Course, that doesn't mean I'm givin' yeh any handouts! Yeh folks are nice, but business is business. Take this--see yeh!
We got a
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From one of the guests from this ad campaign, I trade this duplicate level 10 Ecstasy for a level 10 TP Up.
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I'm not just making that up for the sake of jokes, by the way, the Princess Tea Party literally will not eat any foods from the 3rd Stratum.
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And the other ones.
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And the only 4th Stratum food we can make at the moment. It makes it so that Grimoire Chances have a 40% chance to be forced to Grimoire Chance Passives. Completely worthless for me.
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Well, this is certainly...a party. I had a whopping 21 votes of my own from the last voting session, and certain parties who shall remain unnamed insisted I stack my party with supports, so I compromised and just put Realga on the front.
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Meet Combat Realga. She's been reskilled quite heavily, and now has both Staff Mastery and Vital Hit maxed out. Her actual healing skillset's taken a pretty huge hit as a result, though--I opted to invest a lot in Revive because I predict this party's going to suffer a lot of deaths before we reach the end of the stratum.
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Ranger's mostly the same as last time. I'm building for Shock Sabre/Thunder Wave on him, since that's the element that the stratum boss is weak to.
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Nadia's building towards Hazy Arrow now, which involved investing in some Speed Up skills. I maxed out Multi-Shot since she needs a better damage source for now than just spamming one of the ailment skills.
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Stardust is also pretty much the same. She has all of the all-target Formulas maxed out now. I could go for the Palms, but I'd rather get as much damage as possible before that, so I opted for some points in Formula Mastery.
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I ran out of actives I really want on Rheine for now, so I maxed out Order Mastery and am putting points in Morale Boost for now. Ranger would greatly appreciate the extra Force if this party's entire thing wasn't "killing things before everyone dies to a stiff breeze."
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Lava Beast
HP: 12047, STR: 51, TEC: 48, VIT: 41, AGI: 28, LUC: 40
Skills:
Lava Boulder: Uses the head. Deals 4-6 instances of 90% ranged TEC-based Fire damage to random targets. Can hit the same target multiple times. Has an 80% speed modifier and 99 base accuracy.
- Waterproof Fire: Used in response to receiving Ice damage. Uses the head. Heals the Lava Beast for ~9637 HP, and increases its elemental damage by 100% for 4 turns. Has a 120% speed modifier.
- Normal:
Cinder Stone. 100% chance. Sells for 1840 en. 1 needed to make
Flame Greaves (+20 DEF, +10% Fire resistance, can be equipped by Beasts).
"Red stone too hot to handle with bare hands. Its heat even makes it hard to craft with."
- Conditional:
Sizzling Lava (Kill with Fire damage). 100% chance. Sells for 3770 en. 1 needed to make
Amianthus Mail (Fafnir ultimate armor; +100 DEF, +3 all stats).
"Rock formed when a Lava Beast burns to death. Won't burn, regardless of temperature."
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Disable resistances:
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A foul beast from deep within the earth, fire courses throughout its body.
So this is going to be interesting. In theory, Ranger and Stardust are capable of killing the Lava Beast really quickly, but Waterproof Fire poses a massive obstacle to that, since it'll undo all my work and turn Lava Boulder into a one-hit kill if I do. Normally, I'd just bring along a Hexer, but oops, we don't have one with this party. All I can do is have Nadia try to paralyze the thing (which is agonizing with 25% resistance and no Creeping Curse) and then hope the paralysis procs on Waterproof Fire.
In addition to that, I also have to make sure that Ranger gets the killing blow on the Lava Beast--specifically, with Akashic Nova, which will qualify me for the conditional. I could use Flame Sabre if the thing isn't killed, but I'm playing with Waterproof Fire at that point, and it deals around 300 damage per use.
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I'm probably not going to be using Medical Rod that often outside this fight, but Realga has nothing to do given that the Lava Beast has 50% Bash resistance.
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Ranger'll do Ranger things.
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My entire strategy for getting the conditional hinges on Nadia paralyzing the Lava Beast.
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Yep.
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I don't normally prioritize defense buffs over attack buffs, but Realga and Ranger need this in order to be less susceptible to an unlucky Lava Boulder one-shotting them.
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Strangely, Medical Rod's debuff portion doesn't play the normal debuff animation.
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The only thing Stardust will do until the end of the fight is spam Cocytus Formula.
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Infinitely repeating "bah"s.
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Yowza.
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YOWZA.
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I'm really banking on things going perfectly.
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Let's put Rheine's new favorite Grimoire to use.
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And we're good. Got really lucky on the timing there.
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I'd normally opt for Blade Recoil on the second action, but the physical hit would be reduced to pitiful amounts.
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This is gonna cut it close, so I have Rheine use Link Order to help.
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Well, that paralysis could not have gone off at a better time. I would've normally waited until, like, the end of the stratum to do this, but I wanted to take the new fragile-but-powerful party for a spin.
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There really is no strategy to getting Flame Demon's conditional drop unless you're doing some really weird early cheese stuff. Just unload everything you have on her on the first turn. Jackie's really important here, since Supreme Bolt will stop Madness Roar.
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Another boss conditional out of the way.
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And that's that for this very short update. Next time: actual exploration.